Sarahs Testing Area
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Sarahs Testing Area
[build prof=Mo][Glimmer of Light][Dismiss Condition][Guardian][Protective Spirit][Divine Spirit][Mantra of Concentration][Ether Signet][Signet of Recall][/build]
should mean something once ross has updated the forum
[build prof=El][TeInai's Heat][Meteor Shower][Liquid Flame][Rodgorts Invocation][Fire Storm][Elemental Attunement][Fire Attunement][Glyph of Sacrifice][/build]
should mean something once ross has updated the forum
[build prof=El][TeInai's Heat][Meteor Shower][Liquid Flame][Rodgorts Invocation][Fire Storm][Elemental Attunement][Fire Attunement][Glyph of Sacrifice][/build]
Sasseh Monsta- The Bestest of the Best
- Number of posts : 174
Age : 34
Registration date : 2008-02-03
Character Data
Name: Mighty Proud
Race: Ele/Ranger
Re: Sarahs Testing Area
[build prof=El][TeInai's Heat][Meteor Shower][Liquid Flame][Rodgorts Invocation][Fire Storm][Elemental Attunement][Fire Attunement][Glyph of Sacrifice][/build]
Sasseh Monsta- The Bestest of the Best
- Number of posts : 174
Age : 34
Registration date : 2008-02-03
Character Data
Name: Mighty Proud
Race: Ele/Ranger
Re: Sarahs Testing Area
Brillaint sarah, i have 2 ways of doing this either we get a new forum,xP ORRRRR, we just do what u do!^^
Admin Leonbow- Admin
- Number of posts : 118
Age : 33
Location : Ireland
Humor : Varies, mostly very open i guess,=)
Registration date : 2008-02-03
Character Data
Name: Ullite
Race: Human/Caster
PUUUURFECT!!!!!
Over your cursor on these icons and guess what changed!
Since it's a skill, [[shock] goes through [[Spell Breaker].
[pre]Since it's a skill, [[shock] goes through [[Spell Breaker].[/pre]
But [[SB] prevents [[esurge], [[eburn] and [[edrain].
[pre]But [[SB] prevents [[esurge], [[eburn] and [[edrain].[/pre]
[charge]
[pre][charge][/pre]
[charge@10+1+3]
[pre][charge@10+1+3][/pre]
Various syntaxes are available to turn a template code into a skill bar:
[Mighty something;OQYQEnTqAAAAAAAAAA]
[pre][Mighty something;OQYQEnTqAAAAAAAAAA][/pre]
[pre][build=Mighty something;OQYQEnTqAAAAAAAAAA][/pre]
[pre][build=OQYQEnTqAAAAAAAAAA][/pre]
To specify an attribute level, you have to write enough of the attribute name for gwBBCode to understand which one it is. Case doesn't matter but don't use spaces. Actually, first three letters are often enough, but there are 3 exceptions: dea is Death Magic and dead is Deadly Arts; com is Communing and comma is Command; ear is Earth Magic and earthp is Earth Prayers.
[build aIrmaGic=6 dea=0 dead=12][shock][Dark Aura][Impale][/build]
[pre][build aIrmaGic=6 dea=0 dead=12][shock][Dark Aura][Impale][/build][/pre]
[build prof=W/E][shock][evis][/build]
[pre][build prof=W/E][shock][evis][/build][/pre]
[build prof=W/E swo=12 air=8][Shock][Evis][/build]
[pre][build prof=W/E swo=12 air=8][Shock][Evis][/build][/pre]
[build prof=W/E swo=12+1+3 air=8][Shock][Eviscerate][/build]
[pre][build prof=W/E swo=12+1+3 air=8][Shock][Eviscerate][/build][/pre]
[build prof=W/E desc="Weapon set #1: 2x20% recharge{br}Weapon set #2: maximum energy"][Shock][Eviscerate][/build]
[pre][build prof=W/E desc="Weapon set #1: 2x20% recharge{br}Weapon set #2: maximum energy"][Shock][Eviscerate][/build][/pre]
[build prof=W/E name="Mighty something"][Shock][Eviscerate][/build]
[pre][build prof=W/E name="Mighty something"][Shock][Eviscerate][/build][/pre]
[build prof=W/E pickup="some_unique_id"][Shock][Eviscerate][/build]
[pre][build prof=W/E pickup="some_unique_id"][Shock][Eviscerate][/build][/pre]
Tested me: [pickup="pickup test"]
[pre]Tested me: [pickup="pickup test"][/pre]
gwBBCode [gwbbcode version]
[pre]gwBBCode [gwbbcode version][/pre]
This page took [gwbbcode runtime] second(s) to prepare.
[pre]This page took [gwbbcode runtime] second(s) to prepare.[/pre]
Editing tools: gwShack.us
Since it's a skill, [[shock] goes through [[Spell Breaker].
[pre]Since it's a skill, [[shock] goes through [[Spell Breaker].[/pre]
But [[SB] prevents [[esurge], [[eburn] and [[edrain].
[pre]But [[SB] prevents [[esurge], [[eburn] and [[edrain].[/pre]
[charge]
[pre][charge][/pre]
[charge@10+1+3]
[pre][charge@10+1+3][/pre]
Various syntaxes are available to turn a template code into a skill bar:
[Mighty something;OQYQEnTqAAAAAAAAAA]
[pre][Mighty something;OQYQEnTqAAAAAAAAAA][/pre]
[pre][build=Mighty something;OQYQEnTqAAAAAAAAAA][/pre]
[pre][build=OQYQEnTqAAAAAAAAAA][/pre]
To specify an attribute level, you have to write enough of the attribute name for gwBBCode to understand which one it is. Case doesn't matter but don't use spaces. Actually, first three letters are often enough, but there are 3 exceptions: dea is Death Magic and dead is Deadly Arts; com is Communing and comma is Command; ear is Earth Magic and earthp is Earth Prayers.
[build aIrmaGic=6 dea=0 dead=12][shock][Dark Aura][Impale][/build]
[pre][build aIrmaGic=6 dea=0 dead=12][shock][Dark Aura][Impale][/build][/pre]
[build prof=W/E][shock][evis][/build]
[pre][build prof=W/E][shock][evis][/build][/pre]
[build prof=W/E swo=12 air=8][Shock][Evis][/build]
[pre][build prof=W/E swo=12 air=8][Shock][Evis][/build][/pre]
[build prof=W/E swo=12+1+3 air=8][Shock][Eviscerate][/build]
[pre][build prof=W/E swo=12+1+3 air=8][Shock][Eviscerate][/build][/pre]
[build prof=W/E desc="Weapon set #1: 2x20% recharge{br}Weapon set #2: maximum energy"][Shock][Eviscerate][/build]
[pre][build prof=W/E desc="Weapon set #1: 2x20% recharge{br}Weapon set #2: maximum energy"][Shock][Eviscerate][/build][/pre]
[build prof=W/E name="Mighty something"][Shock][Eviscerate][/build]
[pre][build prof=W/E name="Mighty something"][Shock][Eviscerate][/build][/pre]
[build prof=W/E pickup="some_unique_id"][Shock][Eviscerate][/build]
[pre][build prof=W/E pickup="some_unique_id"][Shock][Eviscerate][/build][/pre]
Tested me: [pickup="pickup test"]
[pre]Tested me: [pickup="pickup test"][/pre]
gwBBCode [gwbbcode version]
[pre]gwBBCode [gwbbcode version][/pre]
This page took [gwbbcode runtime] second(s) to prepare.
[pre]This page took [gwbbcode runtime] second(s) to prepare.[/pre]
Editing tools: gwShack.us
Admin Leonbow- Admin
- Number of posts : 118
Age : 33
Location : Ireland
Humor : Varies, mostly very open i guess,=)
Registration date : 2008-02-03
Character Data
Name: Ullite
Race: Human/Caster
Re: Sarahs Testing Area
Its working perfectly for me!=/ are u using firefox??
Admin Leonbow- Admin
- Number of posts : 118
Age : 33
Location : Ireland
Humor : Varies, mostly very open i guess,=)
Registration date : 2008-02-03
Character Data
Name: Ullite
Race: Human/Caster
Re: Sarahs Testing Area
No, IE7
I dilike it, i prefer IE6, but im on cobs pc...
thing is, on the site you got that code from originally, I can see them :S
maybe its a conflict with something?
I dilike it, i prefer IE6, but im on cobs pc...
thing is, on the site you got that code from originally, I can see them :S
maybe its a conflict with something?
Sasseh Monsta- The Bestest of the Best
- Number of posts : 174
Age : 34
Registration date : 2008-02-03
Character Data
Name: Mighty Proud
Race: Ele/Ranger
Re: Sarahs Testing Area
maybe u are right, i will look into it, however it works fine here, if i can get a screen shot that would be great help!^^
Admin Leonbow- Admin
- Number of posts : 118
Age : 33
Location : Ireland
Humor : Varies, mostly very open i guess,=)
Registration date : 2008-02-03
Character Data
Name: Ullite
Race: Human/Caster
Re: Sarahs Testing Area
Just testing it!^^ [build prof=E/Me][elemental attunement][meteor shower][fire attunement][/build] it works perfectly really..em... i dont know!!
Admin Leonbow- Admin
- Number of posts : 118
Age : 33
Location : Ireland
Humor : Varies, mostly very open i guess,=)
Registration date : 2008-02-03
Character Data
Name: Ullite
Race: Human/Caster
Re: Sarahs Testing Area
Date and Time | Signed | Confirmed | Unsigned | Unsure | Needed | Link To List of people | |
0 | 0 | 0 | 0 | 8 | Link Here | ||
Sasseh Monsta- The Bestest of the Best
- Number of posts : 174
Age : 34
Registration date : 2008-02-03
Character Data
Name: Mighty Proud
Race: Ele/Ranger
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